Hi, I am Dee and this is my workspace where I carry out my experiments. I am a real person who was born in the Classic Cartoon Network era, hence the theme. A mechanical engineer and a creative coder, I am passionate about working on new ideas and building them from scratch. If you'd like to learn more about my work or potentially work with me, feel free to message me on LinkedIn.
Creating high-level Electro-mechanical devices through live programming for youth
See PublicationStack up little cubes to create a model and download 3D-print ready STL files
Try It Watch videoA simplified hand model with mesh smoothening usign surface subdivision
Try ItA minimal workflow for performing CSG operations- intersect, subtract, union on primitive shapes
Try ItClick on any two points on the geometry and see the shortest path between them rendered
Try ItCreates curves based on user defined equations. Renders Frenet frames, osculating circle at different points and smoothens the curve.
Watch videoRender a bazier curve with C1 continuity and passing through a bunch of random points in space
Watch video DetailsStart with a simple mesh and perform subdivision to smoothen it and 3D print the final mesh
Watch video
A hexapod robot that I built as a part of my undergraduate thesis project
Project details CAD filesA radio-controlled aircraft that our team designed and built as our entry for the AIAA Design/Build/Fly competition
Project details
More stuff coming soon...